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Blaster Master: A brilliant if flawed platformer adventure game

In the fall of '88, Blaster Master launched Sunsoft into video-gaming greatness. Infamous for its brutal difficulty and lack of a save or password system, Blaster Master nevertheless is well crafted, innovative, and very fun. Blaster Master is a Metroidvania game in which you control a futuristic tank named Sophia III. It has the ability to jump and controls smoothly. This smoothness is reflected in the multiple sprites that depict it, complete with moving wheels. It even springs a little when it impacts the ground after each jump! The game world is divided into eight areas connected by doors. Part of the fun (and frustration) is finding the next area. Each area has a boss that, when defeated, yields a needed upgrade for Sophia III, such as wall-climbing, hovering (which has its own "H" meter, refilled by enemy drops), becoming a submarine, and sticking to the ceiling. In some cases, backtracking is required. For instance, once Sophia III acquires the ability to hover, yo
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