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Contra: Run-and-gun fun

Contra exemplifies the classic run-and-gun genre of video games. The NES port improves upon Konami's 1986 arcade game. It usually appears near the top of "best of NES" lists. I may be one of the few people who, despite owning an NES, never played Contra or either of its two sequels . I discovered Contra only after playing these sequels on the NES and SNES Classic. Truth be told, run-and-gun isn't my favorite genre, in part because I don't often play with a second player. Where Contra shines is in its simultaneous two-player action. Even Ikari Warriors , the NES version of which is bad, received plaudits merely for offering simultaneous two-player at a time when that was rare on home consoles. Contra blows that game out of the proverbial water. In Contra you control Bill (and Lance, if a second player joins). In the arcade and Famicom versions, the setting is an alien planet in the 27th century, but the NES port was rebranded to take place in the present (1980...

Contra III: The Alien Wars: 30th anniversary

Thirty years ago Konami published Contra III for the SNES, a sequel to the wildly popular Contra and Super C on the NES. Unlike those games, Contra III is not based on an arcade game but was made specially for the Super NES. The Contra series is considered the pinnacle of the run-and-gun genre. Especially because of the high volume of alien enemies, the games are best enjoyed with two players. Interestingly, Contra III lets you choose between full-screen and split-screen, the latter letting the players separate. As with almost every SNES sequel, Contra III basically recreates the original NES game with 16-bit technology, audio, and visuals. Not having played it before, I was surprised to discover that it contains only six levels, two less than the NES games! That's disappointing. In all the classic Contra games, the first player controls Bill and the second Lance, who seek vengeance for a devastating attack in the year 2636 by an alien enemy called the Red Falcon. Actually, there...