Mario vs. Donkey Kong is a Game Boy Advance sequel to one of the Game Boy's best games: Donkey Kong . It spawned two DS sequels (and a couple mini-games), but it has more in common with its 8-bit monochrome predecessor. The main part of Mario vs. Donkey Kong plays almost exactly like Donkey Kong '94. Mario has the same robust set of moves, including a handstand and backward somersault. He navigates easy puzzle-platforming levels. Every stage has two parts. In the former, Mario must find the key and take it to the door. If he sets the key down for more than twelve seconds, it returns to where it began. Once he goes through the door, Mario enters the second half. He must reach and pick up the Mini Mario toy (see below). Various classic Mario villains get in his way, such as shy guys, spear guys (from Yoshi's Island ), thwomps, thwimps, ninjis, snapjaws, and bob-ombs, as well as some new ones, like ramrams (rhinoceri). The usual Donkey Kong fare abound: vines, ladders, platf...